AudioJourney

Accessible Sound Recording Device for the Blind community

Individual Project: 3D Modeling, Prototyping, User Research, User Testing, Programming, Accessible Design
The image shows a person with a white cane holding AudioJourney, a light blue tactile device with raised patterns.
This exploded view of the AudioJourney device showcases its internal components, including the District Button, Raspberry Pi 3 Model B, Circle Button, and Speaker.

Inspired by my friend Ada, who is blind, AudioJourney addresses the limitations of standard mobile phone audio recording, which often lacks intuitive interaction for visually impaired users. AudioJourney is a lightweight, portable device designed to empower visually impaired travelers to capture and cherish their experiences independently. Each city has its own version of AudioJourney, tailored to highlight accessible tourist attractions for the blind community. Recognizing that users often need one hand free to hold a white cane, AudioJourney is crafted to be slim and easy to carry.

To prioritize accessibility, it features only two tactile buttons—one for power and one for recording. Each button has a unique texture, representing specific accessible destinations, allowing users to intuitively record memories tied to these locations.

The top photo shows three participants smiling with thumbs up, while the bottom photos capture visually impaired users testing the device.

During the design research process, I conducted several user interviews to understand their experiences with memory preservation and the challenges they face with sound recording. Throughout prototyping, I invited users to participate in multiple tests, evaluating materials, tactile feedback, product interaction, and overall usability. Their insights were invaluable in shaping the final design, ensuring that AudioJourney truly meets their needs.

The left side shows sketches of AudioJourney concepts. The right side features programming, 3D modeling, and prototype assembly stages, highlighting the progression from ideas to functional testing

For prototyping, I used a Raspberry Pi to create a functional model, with plans to incorporate a compact voice recording module in the final design, ensuring both simplicity and functionality. This minimalistic approach makes AudioJourney an accessible and meaningful tool for travelers with visual impairments, enhancing their ability to document and relive their journeys.

Two thin, portable AudioJourney devices in blue and orange. The front features a tactile map with raised patterns and Braille dots for easy touch navigation.
Left Image: A person holds the AudioJourney device in one hand while also holding a white cane, showing the device's portability and accessibility for visually impaired users. Right Image: A person interacts with the AudioJourney device, feeling its raised tactile patterns.
Ada interacted with SoundJourney and smiled at an exhibition.

This design had been exhibited for three days. I was glad that two of my interviewers came to celebrate my showcase. The picture showed how Ada interacted with AudioJourney. Having their support is my biggest achievement in this design.

This project taught me valuable insights about accessible design for the blind community. For instance, while designing the square shape, I realized the importance of carefully selecting the circular on/off button, as it significantly impacts ease of use. It also became clear that every detail must be described thoroughly to help users visualize and understand how to interact with the device.

I am deeply grateful to my blind friends who supported me and provided invaluable feedback throughout the design process. This experience reinforced my commitment to user-centered design, aiming to create thoughtful, accessible solutions from start to finish.

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